![Arsène over Macabre Arsène over Macabre](https://images.gamebanana.com/img/ss/mods/100-90_6671534c279b8.jpg)
![Garden talk Garden talk](https://images.gamebanana.com/img/ss/mods/100-90_6671534ff1a45.jpg)
![Battle cam Battle cam](https://images.gamebanana.com/img/ss/mods/100-90_667153e007125.jpg)
![Edited dmg animation from Jokers dmg anim in P5 LMAO Edited dmg animation from Jokers dmg anim in P5 LMAO](https://images.gamebanana.com/img/ss/mods/100-90_667154967baa7.jpg)
Showtime
Completed mod from this W.I.P
Really happy with how this turned out. Ended up retargeting Joker's damage animation from P5 to throw onto Arsene and I think it's at least better than not having a dmg animation lol.
Run animation fairly straight forward, just edited an idle to look like he's moving forward (thank god I didn't have to make a walk cycle)
Fixed battle cam by adding Macabre's EFF/CAM/GAZE bones to Arsene's skeleton
Didn't figure out custom skills but I was at least able to change the name.
As a rule of thumb when I do modding I try to figure out what I can on my own because I'm stubborn, but I did hit a few walls and the guides here were helpful so shout out to mugenrei for sharing their knowledge (specifically the physics asset)
Also not doing a W.I.P. page again that's kinda lame I'll just do a normal mod page from the start and edit it later
I "think" everything is good with this but we'll see lmao