Description:
This is a hack of Asteroids for the Game Boy, that will utilize a built-in GBC color palette to add a basic level of colorization ("light" DX), within those limitations. The graphics have been changed to mirror closer to the original arcade vector graphics.
This can be played on original hardware, and contains Super Game Boy support, via a custom palette and Border (thanks @marc_max and forever thank you's to @xenophile).
This should work on emulators that support the use of the GBC boot ROM, or support the built-in color palettes.
One will likely ask "why do this?". There is a version of Asteroids on GB that has "modern" and "retro" graphics with SGB support via: "Arcade Classic No. 1 - Asteroids & Missile Command (USA, Europe) (SGB Enhanced)".
There is also full color version of "Asteroids" on the GBC with totally updated graphics and features. What is the point of this one?
Well… not much point, other than this particular version has a multi-player option that is a bit unique to it. The re-release in the "Arcade Classic No. 1″ game removed the multi-player. The multi-player in the GBC version has a few more flourishes like power-ups.
This original release has a more basic form of multi-player with pure original Asteroids game-play. In general, the GBC version is probably the best anyway, but this is just a little bit different that someone out there may enjoy.
Screenshots: