Customise Burnice's Outfit
Various togglable options for Burnice's outfit; including jacket, boots, skirt, weapon tanks, and accessories.
Her weapon fuel tanks can be removed completely, or changed to smaller tanks attached to her guns.
Includes some additional accessories inspired by her agent story artwork.
Full list of toggles below:
Use CTRL + NUMBER (on your number row) to cycle through toggle options.
CTRL + 1: Jacket [Default / Off]
CTRL + 2: Legs [Default Boots / Stockings / Bare]
CTRL + 3: Skirt [Default / Shorter Length / Off]
CTRL + 4: Glasses [Default / Heart-Shaped / Off]
CTRL + 5: Hair Tie [Default / Rings Only / Red Scrunchies]
CTRL + 6: Fingernails [Default / Long Red Nails]
CTRL + 7: Nitro-Fuel Cans [Default / Off]
CTRL + 8: Backpack Tanks [Default / Gun Attachment / Off]
CTRL + 9: Spiked Knuckles on Guns [Default / Off]
Saving your configuration (ZZMI)
After you have made your outfit selections, press F10 to save the outfit configuration.
Your configuration will be loaded whenever you start the game.
(This saves your configuration to d3dx_user.ini.)
Alternative save method
You can open Burnice.ini and manually change the variables located at the very top of the file. Each variable is labelled with the toggle options.
Note: If you have pressed F10 to save, then the mod will not follow your changes to Burnice.ini anymore. It will load the configuration that was active when you pressed F10 (saved in d3dx_user.ini).
You can delete d3dx_user.ini by pressing Ctrl+Alt+F10.
(WARNING: Settings for other mods may be saved in d3dx_user.ini, deleting this will reset those mods to their defaults.)
You can also open d3dx_user.ini and manually clear out the lines associated with this mod, then it will follow the settings in Burnice.ini.
Toggles made using Leotorrez's Outfit Compiler script (their Github here).