Description:
First of all, this is not a translation. But some elements had to be translated into English for some reason.
Main features:
- Restoration of translucency of many objects;
- English translation of some elements;
- Direct access to the global map;
- Finalization of the global map;
- Restoration of the original proportions of some sprites;
- Removing horizontal black bars of the screen;
- Skipping videos and dialogues;
- Access to Richter's alternate costume;
- Reduced loading time;
- Support for 4MB expansion card;
- Added a HARD MODE;
- Bug fixes;
Update in version 1.1
- Fixed a palette of haze around the artifact;
- Blocked entry to the pause menu from the map;
- Restored the shading of the Death sprite on the first meeting with Alucard;
- The palette of the candles flare has been restored;
- Fixed wrong palette of some enemies (Phantom Skull, Skull Lord, Frozen Shade, Salem Witch, Efreet, Malachi);
- Translucency of the sword of the enemy "Azaghal";
- Blocked the repeated call of the global map when playing for Richter or Maria;
- Removed the delay when pressing control buttons in the librarian shop menu;
- Reduced the color saturation of the dialog box;
- Translucency of fire and smoke after defeating Shaft;
- Added Gouraud shading on the global map for all characters;
- Fixed palette of explosions after destroying bosses;
- Fixed a corruption of level maps when playing as Richter and Maria (after exiting the global map mode);
- Added a HARD MODE (selection is made in the title screen menu every time the game is restarted);
- Fixed the palette of images of enemies in the bestiary;
Screenshots: