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![Biddibiddibeeeehh!~ Biddibiddibeeeehh!~](https://images.gamebanana.com/img/ss/mods/100-90_66be6f3a91c9d.jpg)
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![Back off Back off](https://images.gamebanana.com/img/ss/mods/100-90_66be6f3b8fdc8.jpg)
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It is not January 7th
Never book smart, only money smart
This version of Mega Man is semi-self-indulgent in terms of feel & style, pretty much loosely based on the old SSF2 version of the character (pre-beta, back when he used edited Mega Man 7 sprites)Moveset:
B - Mega Buster/Metal Blade/Super Arm/Danger WrapMega Man uses the current weapon he has equipped. Each has its own properties and uses, so be sure to take advantage of all to get on top!
- Mega Buster - Weak & Pitiful Damage, but comes out the fastest and moves the farthest
- Metal Blade - Slower & less range, but knocks opponents upward & can be angled up & down
- Super Arm - Slow startup, awkward arc, but deals solid knockback
- Danger Wrap - The slowest & most impractical, but is extremely devastating if hit
Mega Man pulls out a shield that can both bump opponents away and reflect projectiles. He can even hold it out for just a bit longer
UpB - Rush Coil
Launches Mega Man upwards with the help of Rush, has no hitbox
DownB - Weapon Change
Mega Man changes his current weapon to use for his neutral special. It goes from Mega Buster > Metal Blade > Super Arm > Danger Wrap and then back to the Buster
Final Smash - Mega Finish
Mega Man dashes into the opponent and beats them up with every weapon he has. I kinda ran out of ideas for a fs for forgive me lol