Description:
This is a hack of Mega Man IV for the Game Boy, that will utilize the built-in GBC color palette option to add basic level colorization ("light" DX), within those limitations.
This has been updated with a SGB Border and default SGB palette if played on the super gameboy (thanks to @marc_max).
This can be played on original hardware, including the original Game Boy (but why would one do that?), as well as emulators that support the use of the GBC boot ROM, or support the built-in color palettes.
This rises nowhere close to the Mega Man color hacks done by marc_max or SpecialAgentApe, but… it's something.
There are still a few issues in this hack (see the readme.txt), they could be fixed, or perhaps someone can just do a real colorization. This would hold folks over until such a time comes…
ROM / ISO Information:
- Database match: Mega Man IV (USA)
- Database: No-Intro: Game Boy/Color (v. 20210227-015730)
- File/ROM SHA-1: 6F0901DB2B5DCAACE0215C0ABDC21A914FA21B65
- File/ROM CRC32: ABCEA00D
Screenshots:
Video: