Description:
"The Star Fox Team is back! But this time, their mission is to fight for their very existence!
The Mario Bros. have decided that the Star Fox franchise no longer has a place within the grand Nintendo universe, and has set out to destroy the Lylat System forever, with the help of characters from more successful Nintendo IPs! They have also posed as Andross in order to hire the infamous Star Wolf team, a rival band of mercenaries led by Wolf O'Donnell, to distract Star Fox while they pull off their plans! Can Fox and his team put aside their former friendship with the Nintendo All-Stars to save both the Lylat System and everything associated with their franchise?"
Experience the amazing power of the Super NES and the SuperFX chip and take full control of Starfox!
This romhack boasts dozens of amazing additions and features, including, but not limited to:
- A brand new map with 17 new levels, new bosses, music, backgrounds, enemies and more!
- A 3+ page pre-game menu to customize your experience!
- Use the SNES Mouse, Super Scope, NTT Data Pad or Multi-Tap for a new way to play!
- Play with 2/3/4/5 people, AI controlled teammates, or ships all controlled by player 1!
- Wireframe mode, grid lines, palette changes and more!
- Customize your player ship and crosshair style with new crosshair functionality!
- A full model test viewer, BGM/SFX test menu and Super Scope Calibration screen!
Twitter: @kandowontu Discord: discord.gg/U4CtzqDGa5
1.10:
- SRAM issue fixed when initializing data but not starting game (would store all 0's)
- -PLEASE DELETE ANY OLD SAVES - this now saves IMMEDIETLY after initializing.
- Level randomizer added - randomizes levels from whichever map you choose
- Australia now properly starts with a score of 0
- Fixed panther triggering a message at the start of Australia (and potentially other levels)
- New music added by Shub (Boss roll on map 2, credits on map 2, level 7-1)
- Fixed 7-1 (YAMA) palette
- Shortened the distance luigi-head andross travels in Hard mode on map 1
- Reorganized page 3 of pre-game menu
- Removed some objects from 5-1/6-1/7-1
- Fixed not being able to change views in tunnels/after exiting tunnels
- Actually, really, for REALS REALLY THIS TIME fixed air raider crashes
- Fixed viewing distance for certain player models -Fixed crashing when enabling cursed bgms and then just starting the game
- Fixed completely unplayability with all at once mode in 1-1/2-1/3-1 (its still pretty wacked out but at least you can complete it)
- PLEASE ERASE YOUR SAVE FILE BEFORE PLAYING THIS
1.07.1:
- Fixed/reconfigured mouse control
- Added sound indicator, "last button press" check for super high poly mode, can now properly be toggled on and off (R+A+B on title)
- Fixed debug info not appearing on pause screen
- Fixed crashes on 7-4 Air Raider boss
- Added 2 bowser heads to model test (thanks Euclidium)
- Added SRAM Menu Auto-Saving + Config Preset/Reset menu
- Moved FPS Display option to FPS menu
- Moved boost bar in 2 player mode to right side of screen, moved to left side for multitap mode
- Added updated Australia level
- Added new crash handler text
- Mouse mode now "snaps back" to center, allowing analog controls with mouse emulation
- Fixed multiplayer crashes exiting tunnel in 1-3
- Adjusted players 2-5 movement speeds
- Fixed barrel rolling for players 2-5, bomb behavior
- PAL/NTSC toggle (you must set your region to PAL on your emulator/system after toggling)
- 30fps mode fixed for hardware/emulation with no CPU overclocking needed
- 50fps mode with PAL works with no CPU overclocking as well
- PAL/NTSC auto detection/setting added
- PAL/NTSC swap will properly set corresponding fps
- No Objects mode added on fps menu (for performance testing, this will break levels obviously)
- Dataminers can find some previews for upcoming features…
ROM / ISO Information:
- Database match: Star Fox (USA) (Rev 2)
- Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
- File/ROM SHA-1: CF08148CD8F26D51F8C67C956179DFC594E7A4F1
- File/ROM CRC32: 8FC4E6D0
Screenshots:
Video: