Description:
Super Mario Advance, like many Game Boy Advance games, features bright and washed out colors in order to compensate for the unlit screen of the console's original model.
This hack replaces the palettes in the "Super Mario 2 / USA" portion of the game with the ones from the SNES (Super Mario All-Stars) version where applicable. The palettes for the new objects, screens and menus were also updated to go along with the imported palettes. Additionally, a few graphics have been altered to fix some oddities or to match how they looked in the SNES version.
As for the "Mario Bros." portion of the game, all palettes have been adjusted to have their brightness slightly toned down.
Additional information can be found in the "Readme" file included.
Screenshots: