Description:
The main character, Prince Gerald of one of the continent's superpowers, Gilgam, was on a mission with some knights assigned to him. One day, an invasion from the other superpower, Attika, changed how his daily life worked…
Features:
- Melee/Magic Hybrid classes like Harriers
- Gameplay Changes
- Status Weapons
- Heroes Repositionals
- Quality of life improvements (stuff like danger Zone, display healed amount, display growth rates, etc.)
- Bad mugs for the most part (if you're into that sort of thing)
- An Anima Weapon Triangle, with Fire, Thunder, and Wind
- 24 playable chapters in a single route
- SNES Criticals
- At the end of 1-F when Gerald promotes, the graphics glitch a bit before the promotion but it does not impact the gameplay in anyway.
- The modified weapon triangle kinda conflicts with the anima triangle only in the essence of "the enemy has the new bonuses but player units have the vanilla WT bonuses.
- If the Thunderbolt spell misses, a part of Thoron plays. Not major at all.
- If you load a file on EPILOGUE, the turncount scene can look a bit off, but the turncounts are shown correctly.
The Fire Emblem Universe thread contains further information.
Screenshots: