Description:
This hack provides a new quest for the Legend of Zelda (NES). It changes many parts of the game while staying true to the original. It features brand new graphics and new dungeons. All level entrances have been relocated, secrets in the overworld are moved, and there are many overworld surprises. A list of notable changes is as follows:
- New graphics for link, items, enemies, terrain, etc.
- New dungeons for levels 1-9
- New dungeon music
- All level entrances have been relocated
- Most overworld secrets are relocated
- Change lost woods path and clue
- Change lost hills location, path and clue
- Like-likes eat rupees instead of Magical Shield
- Many overworld tweaks and surprises
- Automap patch is applied (without hearts mod)
- Select button changes "B" item (and no longer pauses)
- Press Up+A to save from HUD
- Fix wand melee bug (see Youtube Behind the Code)
- Several refinements to the select/register/delete screens
- New sword on title screen and a new subtitle
- New in-game text (which is also sped up)
- Changed low hearts sound effect
- Changed story text
- Changed font
Patching
Use the online patcher at romhacking.net (or the patcher of your choice) to apply the ips patch to the PRG0 version of The Legend of Zelda. The rom should NOT be PRG1, Rev A, etc. Verify against the hashes below when in doubt or use the Patch Online Now link.
Optional Patches
Optional patches are located under the ./optional folder. They should be applied after the main patch. The following optional patches are available:
- full_health.ips - Start the game and continue with full health.
- remove_automap.ips - Apply this before Infinite Hyrule. Or if you prefer the nostalgia of drawing your own map with pencil and paper.
- reveal_secrets.ips - Provides (very) subtle graphical cues for bombable walls and burnable bushes.
- reveal_level_9.ips - If you've tried everything and still can't find level 9.
- start_with_sword.ips - Hate starting with the boomerang? This is your patch.
This hack was made using YY-Chr to edit graphics, WindHex32 and HxD for hex editing, Zelda Tech for overworld editing, and Dungeon Master for dungeon editing.
Thanks to GameMakr24, ShadowOne333, snarfblam, Thanatos-Zero, The3Dude, and Trax for all their hard work which makes this possible.
Screenshots: