Description:
This is a mod that expands on the game in a way that gives the player new challenges, while also giving him the tools to overcome said obstacles. Some dungeons can be accessed in a different order, and it is actually necessary to leave a dungeon, get an item, then come back to finish it. The whole game, dungeons and overworld, becomes a big puzzle box. That's why knowledge of the base game is certainly a plus, but for the unexperienced, trial and error with the tools in hand is also key to advancing in some puzzles.
gabyelnuevo description:
- So what this 'mod' pretty much has is (a lot) of hex editing and
features:
- changes to cutscenes being either shortened or cut for pacing
- different routes
- changed locations of items (but the knowledge of regular item's placement may be useful)
- changed mechanics (jump and slash, animations)
ROM / ISO Information:
- Database match: Legend of Zelda, The - Ocarina of Time - Master Quest (USA) (Debug Version)
- Database: No-Intro: Nintendo 64 (v. 20180814-043336)
- File/ROM SHA-1: 50BEBEDAD9E0F10746A52B07239E47FA6C284D03
- File/ROM CRC32: 62F92704
Screenshots: