Hey, guest user. Hope you're enjoying GameParadise! Have you considered registering for an account? Come join us and add your take to the daily discourse.
Valfaris: Mecha Therion did not relax us. This is not a relaxing game at all, but it is an enjoyable one and an easy recommendation if you’re in the market for a fun, action-heavy shooter.
Haunted Castle Revisited nonetheless represents a long-overdue rehabilitation for one of Konami's least auspicious arcade releases and is almost worth the cost of the Castlevania Dominus Collection on its own.
Castlevania Dominus Collection is quite possibly the best compilation that Konami and M2 have produced to date. It presents three exceptional DS games that easily stand the test of time and provide just as much enjoyment now as they did back in the 2000s.
Shadow of the Ninja - Reborn offers a tough and enjoyable return to this NES classic, expertly building upon what came before without erasing what made the original release great to begin with.
If you did play the remakes of the first two Famicom Detective Club titles then you’ll get more of the same here, just with modern standards of writing. That alone makes it a much stronger experience, because the narrative in this thing is incredible.
It's an entertaining ride, though the sheer volume of comedic banter will overwhelm as much as it entertains, and performance issues plague the experience throughout. Otherwise, it just about holds everything together and will no doubt appeal to some.
If you’re willing to look past a handful of typos and some fairly significant visual issues, WitchSpring R is a great example of turn-based combat with a strong story to back it up.
Bakeru is a sweet, snappy, and satisfying linear 3D platformer that feels like a wonderful callback to a genre that doesn’t get a ton of representation these days.
When everything comes together, Mika and the Witch’s Mountain is definitely far from the worst witch – the premise is pleasant, the visuals and art are cute, and short runtime means there’s no fat that needs trimming.
It’s very good that the Switch has Ticket To Ride, as it is a lovely, inoffensive, easy-playing board game. It’s as accessible as something like Risk, Monopoly, or Catan, but less luck-based and therefore far less frustrating than those other games.
We didn't hate Elrentaros Wanderings' grindy dungeon-crawling gameplay. There are things to like, even if those moments are interspersed with long stretches of boring, repetitive enemy-bashing.
It’s amazing that a visual novel of the prestige and impact of Fate/Stay Night would be released almost without fanfare, but that’s what’s happened with this.
Steamworld Heist II expands upon its predecessor’s solid foundation, offering a more complex and ambitious experience that rewards patience and careful planning.
Playing through The Lullaby of Life was a joy, with plenty of challenging moments without feeling frustrating, and it feels perfectly at home on the Switch. Each chapter has its own distinct personality and the music adds a lot of soul to each new planet.
Bare Butt Boxing delivers short bursts of frantic and accessible fun with some clear room for improvement. Playing against real people will certainly elevate the experience, seeing how rudderless the game’s CPU fighters are.
Its stability issues are minor qualms compared to everything Trinity Fusion does right. It looks good, plays well, has a great combat system, and nails the little things you need to get right to make a good, modern roguelite.
It’s impossible to experience everything that Natsu-Mon has to offer in a single play-through – much like how it’s impossible to get everything done that you want to over a summer. They’re always over too quickly.