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Atlus has become an integral part of the SEGA machine since its acquisition all the way back in 2013. SEGA snapped the Persona developer up when its previous parent company faced bankruptcy, and in more recent years, the publisher has pumped serious resources into key projects — especially with...
Cyberpunk 2077
Let's begin with CD Projekt Red's open-world RPG. When it hit PS4 in 2020, Cyberpunk 2077 was a complete mess — a storm of technical problems that defied belief. But the Polish team stuck by their creation, eventually turning it into one of the most engaging and emotionally...
Collecting coins and collectibles in Metaphor: ReFantazio adds an exciting layer of exploration to the game. These hidden treasures, known as Gold Beetles, are scattered throughout the world, waiting to be discovered by keen-eyed players. Finding all of them not only provides a sense of...
Video games are a form of art, and Metaphor: ReFantazio is the embodiment of that. Check out the HeyPoorPlayer review.
https://www.heypoorplayer.com/2024/10/16/metaphor-refantazio-review-ps5/
Two of October's biggest game releases have just received their very first reviews, and they of course come courtesy of Japanese magazine, Famitsu.
First up, Atlus' much-anticipated fantasy RPG, Metaphor: ReFantazio, earns itself a 37/40, with the panel of four awarding three 9s and a 10...
Last week, we brought you the news that Atlus's upcoming JRPG Metaphor: ReFantazio now has a chunky free trial on Xbox, but an early review from outlet Famitsu is also here to give us strong vibes that this could be a bit of a banger.
Shared on social media earlier today, the Japanese site has...
Update: The demo for Metaphor: ReFantazio is indeed happening; it's now available in Asia, and we're sure other territories will follow in due course.
The demo comprises the beginning of the game, and if you play it, your progress will carry over to the full game when it launches in October...
Huge JRPGs from Atlus are at their slowest and most basic at the very beginning, so playing the first hour of Metaphor: ReFantazio at Gamescom wasn't exactly the most impressive 60 minutes we've spent with the game pre-release. Full of tutorials and cutscenes, we wouldn't have encountered a...