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code:
[Inf. HP]
[Inf. MP]
[Attack damage increased by 1024 times]
[Max. Money After Purchase]
[Inf. Enhancement points]
[Moving acceleration up]
[The number of items in the box has changed by 98 after checking the box.]
[ Maris Concentration 0 or 100]
[ Hold B to jump high]
Original Code by...
https://github.com/tomvita/MyNXCheats/releases/tag/0100C3701C19A000
here is my theory about this game's values.
They store the value in a dictionary/database this dictionary is access by key and by observation read don't change the memory location of the node but a write will create a new...
https://github.com/tomvita/MyNXCheats/releases/tag/0100C23018112000
https://github.com/tomvita/MyNXCheats/releases/download/0100C23018112000/48EEB0FF320D50A7.v1.zip
updated g 1m, apparently money not shared, now it hack the two characters I have right now
view inventory to have qty 99
https://github.com/tomvita/MyNXCheats/releases/tag/010045800FBD0000
Another game with loadable modules.
https://github.com/tomvita/Breeze-Beta/releases/tag/beta92j
bug fix on master code for 32bit game
This game also required pointer of depth 2 for master code to work with all the modules...
code:
[Timer stop]
[Inf. Items]
[Gold Max]
[Inf. HP]
[ZL+X fly ,release and push ZL again can stand on air] (Reduced drop level when using items in the air)
Original Code by herowang
https://github.com/tomvita/MyNXCheats/releases/tag/0100FA501AF90000
https://github.com/tomvita/Breeze-Beta/releases/tag/beta92h
Now supports module ASM and static module data, documentation on how to create master code manually to come later. For now just use the one I made.
Only made some...