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- Jan 25, 2024
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vitaQuakeIII v.0.6 BETA
Description:
vitaQuakeIII is a port of Quake 3: Arena and Quake 3: Team Arena based on ioquake3 engine.
It's still in current BETA stage so expect bugs and unstable framerate but as of now it's already enjoyable for playing.
I suggest NOT TO MESS UP with Setup menu since the release will have an already tweaked config file that should offer a good framerate without downgrading too much graphics. If you want to change some settings, edit q3config file inside baseq3 folder.
How to use lower resolutions:
To use lower resolutions to improve framerate more, edit in q3config file the r_mode parameter to:
0 = 480x272
1 = 640x368
2 = 720x408
3 = 960x544
Controls:
DPad or Left Analog = Move character
Right Analog/Touchscreen = Move Camera
L = Aim
R = Shoot
Cross = Jump
Square = Crouch
Circle = Use Item
Triangle = Change in use weapon
Start = Pause
Select = Show Score
How to use full game files:
To use full game files, you'll need data files updated to latest patch available.
Place pk3 files from baseq3 folder to ux0:data/ioq3/baseq3 folder for standard game and pk3 files from missionpack folder to ux0:data/ioq3/missionpack folder for Quake 3: Team Arena.
Known bugs/issues:
- Framerate is unstable, especially in Team Arena
- Quake III: Arena logo is not properly rendered in main menu
- Character model is not properly rendered in Setup submenus
- 3D Icons in the in game HUD get covered from walls sometimes and from player weapon
- Attempting to launch Team Arena in game from Quake III causes a crash (use the Livearea icon)
- Multiplayer currently doesn't work
Screenshots:
Credits:
- ioq3 developers for ioquake3 engine
- fgsfds for helping me implementing dynamic linking for shared libraries
- rsn8887 for the improved analogs sensitivity system
- Ch3lin for the Livearea assets
- All my Patreon supporters:
* XandridFire
* Billy McLaughlin II
* Styde Pregny
* AnOtHeROnE
* gnuffy
* Jorge Laurencena
* rsn8887
* PSX-Place.com
* John Wanot
* Count Duckula
* polytoad
* Edd
* Defkyle
* Davenor
* Samuel Batista
* Jaden Emrich
* Elwood Blues
* Justin
* Lars Zondervan
* Yakara Network
* Santiago Quiroga
* Pirloui
* Ramerson Wesley Araujo
* temp_anon
* 2Mourty
* gnmmarechal
* Bryan Hanbury
* Gelson Silva
Download:
The Data Files contain the demo version of Quake III already setup to be played, a tweaked q3config file and shared libraries for both Quake III and Quake III: Team Arena
https://rinnegatamante.it/vitadb/#/info/375
Description:
vitaQuakeIII is a port of Quake 3: Arena and Quake 3: Team Arena based on ioquake3 engine.
It's still in current BETA stage so expect bugs and unstable framerate but as of now it's already enjoyable for playing.
I suggest NOT TO MESS UP with Setup menu since the release will have an already tweaked config file that should offer a good framerate without downgrading too much graphics. If you want to change some settings, edit q3config file inside baseq3 folder.
How to use lower resolutions:
To use lower resolutions to improve framerate more, edit in q3config file the r_mode parameter to:
0 = 480x272
1 = 640x368
2 = 720x408
3 = 960x544
Controls:
DPad or Left Analog = Move character
Right Analog/Touchscreen = Move Camera
L = Aim
R = Shoot
Cross = Jump
Square = Crouch
Circle = Use Item
Triangle = Change in use weapon
Start = Pause
Select = Show Score
How to use full game files:
To use full game files, you'll need data files updated to latest patch available.
Place pk3 files from baseq3 folder to ux0:data/ioq3/baseq3 folder for standard game and pk3 files from missionpack folder to ux0:data/ioq3/missionpack folder for Quake 3: Team Arena.
Known bugs/issues:
- Framerate is unstable, especially in Team Arena
- Quake III: Arena logo is not properly rendered in main menu
- Character model is not properly rendered in Setup submenus
- 3D Icons in the in game HUD get covered from walls sometimes and from player weapon
- Attempting to launch Team Arena in game from Quake III causes a crash (use the Livearea icon)
- Multiplayer currently doesn't work
Screenshots:
![ae5d69d9852e0a9574a8e7bcdabc60fde2c7ebf71f54e7f6be43947e6beb131e.png ae5d69d9852e0a9574a8e7bcdabc60fde2c7ebf71f54e7f6be43947e6beb131e.png](https://vitadb.rinnegatamante.it/screenshots/ae5d69d9852e0a9574a8e7bcdabc60fde2c7ebf71f54e7f6be43947e6beb131e.png)
![cea44d0370d8cd3dabe2ffb33093d0545ce0361478cd32ef89ddd0513a669bcc.png cea44d0370d8cd3dabe2ffb33093d0545ce0361478cd32ef89ddd0513a669bcc.png](https://vitadb.rinnegatamante.it/screenshots/cea44d0370d8cd3dabe2ffb33093d0545ce0361478cd32ef89ddd0513a669bcc.png)
![1df52b47db67a0b4d9f946144726c9d44e810bb4fa53fa84071a6a10ba80ef51.png 1df52b47db67a0b4d9f946144726c9d44e810bb4fa53fa84071a6a10ba80ef51.png](https://vitadb.rinnegatamante.it/screenshots/1df52b47db67a0b4d9f946144726c9d44e810bb4fa53fa84071a6a10ba80ef51.png)
![a4a72a86acbc35882c17e0e0568e97e48c6ce9bff4d1692f0a88e1f78338c8f1.png a4a72a86acbc35882c17e0e0568e97e48c6ce9bff4d1692f0a88e1f78338c8f1.png](https://vitadb.rinnegatamante.it/screenshots/a4a72a86acbc35882c17e0e0568e97e48c6ce9bff4d1692f0a88e1f78338c8f1.png)
Credits:
- ioq3 developers for ioquake3 engine
- fgsfds for helping me implementing dynamic linking for shared libraries
- rsn8887 for the improved analogs sensitivity system
- Ch3lin for the Livearea assets
- All my Patreon supporters:
* XandridFire
* Billy McLaughlin II
* Styde Pregny
* AnOtHeROnE
* gnuffy
* Jorge Laurencena
* rsn8887
* PSX-Place.com
* John Wanot
* Count Duckula
* polytoad
* Edd
* Defkyle
* Davenor
* Samuel Batista
* Jaden Emrich
* Elwood Blues
* Justin
* Lars Zondervan
* Yakara Network
* Santiago Quiroga
* Pirloui
* Ramerson Wesley Araujo
* temp_anon
* 2Mourty
* gnmmarechal
* Bryan Hanbury
* Gelson Silva
Download:
The Data Files contain the demo version of Quake III already setup to be played, a tweaked q3config file and shared libraries for both Quake III and Quake III: Team Arena
https://rinnegatamante.it/vitadb/#/info/375