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The latest scene and console emulation and hacking news alongside other gaming news, competitions, give-aways, video game and gaming hardware reviews and much more!
 
 
Sid Meier's Civilization has remained a constant across its 33-year run; each of the mainline games has been at the very least pretty great. Even spinoffs like Civilization Revolution were excellent for what they were. But there is an argument that when you're that consistent, it's pretty easy to play it safe, and the jump from Civ 5 to Civ 6 was a bit too similar for our tastes at the time it launched. Naturally, when Civilization 7 was announced, we were of course keen for what is likely to be another great game in a great series, but after being invited to a presentation from the developers at Firaxi and a hands on session at Gamescom, it has shot itself way up our most anticipated list. Civilization 7 has flipped the formula on...
There are faithful remakes, and then there's Metal Gear Solid Delta: Snake Eater. A full one-to-one re-release of the PS2 stealth masterpiece from 2004, Konami and co-developer Virtuos are going so far as to re-use the original voice lines in their visual refresh 20 years later. It's an example of how the two companies are remaining intensely loyal to the source text; a move that could be considered bucking the trend as a lot of modern remakes allow new creative input. For better or worse, then, the final result is exactly what you expect: this is Metal Gear Solid 3: Snake Eater with PS5-level visuals. It feels like a strangely anti-climactic statement to open the Preview with, given that Snake Eater is considered by many to be the...
Supermassive Games generally releases its trademark style of story-focused horror games at such a consistent rate that it might come as a surprise its premier franchise, the Dark Pictures Anthology, has now been missing in action for two years. That's normal for any other developer, but the Guildford studio defies the usual production demands to where it always feels like its next game is right around the corner. If you take the team's standalone games into account, that's still actually the case, with The Casting of Frank Stone out in a few weeks. For its main franchise, though, a short hiatus has allowed Supermassive Games to upgrade essentially everything that makes a Dark Pictures game tick. Directive 8020 is the next instalment in...
The Life Is Strange franchise is at its best whenever Max Caulfield is around, so Double Exposure already has a leg up on its predecessors. The latest narrative entry on PS5 marks only the second time the popular protagonist has played the lead role, and Deck Nine Games isn't purely leaning on her welcome return to sell copies. With a new superpower and a murder case to solve, Double Exposure proves compelling across two timelines — and her friend Safi is dead in just one of them. Set years after the events of the original title, Max is attending university and has found a new home with a fresh group of friends. She's stopped using her powers — actively suppressing them — until she witnesses the death of a pal named Safi. Max attempts...
After various "too good to be true" showcases during livestreams in the past, we can now officially confirm that Crimson Desert is an actual, real video game. In a 60-minute session on the Gamescom show floor, we pressed all the buttons on a PS5 controller connected to a PC and things happened on-screen — it's not smoke and mirrors; the promising footage showcased in years gone by really is the game Pearl Abyss is developing right now. Or, rather, the combat portion is. The developer out of South Korea shipped a demo to Gamescom all about the fighting in Crimson Desert. There will be a huge open world connecting all the battles together, along with many other systems, features, and mechanics, but the studio has chosen to focus on enemy...
While there can be some variation, video game previews are generally handled in one of two different ways: we're either left to our own devices whilst playing or a developer will sit alongside us acting as a guide. The former is preferred, but sometimes, the latter can be handled with such genuine care and passion that you stay longer than your schedule lets you just to hear a creator wax lyrical about their project. In a private room off of the Gamescom showfloor, we had that special experience with Charles Cecil of Broken Sword fame. He and Revolution Software are remastering the point-and-click series' first entry Shadow of the Templars, and to hear of the love being poured into this new PS5 version was a complete and utter joy. It...
Look. It's been a long time since we had a good Indiana Jones movie to get excited about, let's face it. Even something half decent, y'know. Dial of Destiny was a bland and soulless money grab, Kingdom of the Crystal Skull is a war crime…heck the more we think about it, were any of these movies, beyond Ark and Temple of Doom, really any good at all? OK, so that's a very heated conversation for another time, perhaps, but it's worth mentioning here, as a few minutes with hands-off gameplay footage of Indiana Jones and the Great Circle (courtesy of an invitation to Bethesda's recent preview event) has given us the distinct impression that the next great Indy adventure will arrive in the form of a video computer game. Who'd have thunk it...
It's safe to say that King of Meat has sprung out of nowhere. Developed by Guildford-based studio Glowmade and published by Amazon Games, it was one of the genuinely new announcements in Gamescom's Opening Night Live showcase, and you may be wondering what exactly it has in store. We were in the same boat when we were invited by the publisher to a preview event earlier this month. But, after watching the trailer, hearing from the developer, and getting to go hands-on for roughly two hours, we're starting to build up a pretty good picture of what it's all about. King of Meat is goofy hack-and-slash fun that combines the co-op chaos of Fall Guys with the creative control of Mario Maker. It all felt very familiar and it's an experience...
Bloober Team has asked fans of the PS2 classic Silent Hill 2 to give it a chance, as it looks to remake what's considered to be one of the greatest horror games ever made. The fanaticals' fears are based on the studio's previous titles (Layers of Fear, The Medium), where it's been accused of poorly handling sensitive themes the very game it's remaking revolve around. Those concerns are warranted, but having played three hours of the PS5 version's introductory sequence, the studio deserves the chance to make its case. Silent Hill 2 on PS5 is different to how it was 23 years ago, but that does not mean it's bad. It's quite the opposite in fact: Bloober Team and Konami have a new vision for the game, and the opening hours show a great deal...
 
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