The thing is, live service effectively just means ongoing development, and Astro's Playroom recently exhibited some of the advantages of the model – albeit on an admittedly smaller scale. You're feeling conflicted right now, aren't you?
While much is criticised about the contemporary state of gaming, one of its real advantages is that a game can be iterated upon after its release. This obviously comes with undeniable downsides: some titles release broken and unfinished, with missing features. That's not good enough. But when it comes to evolving and introducing – shock horror – live service events, there are tons of possibilities.
Astro's Playroom's live service in action, showing how our site's traffic fluctuated with each Special Bot update and how the title shot up PSNProfiles' most played list with the release of the fourth update
Now it's true that the developer didn't monetise this, aside from the entire campaign acting as interactive marketing for new game Astro Bot. And it's also accurate that the team eschewed FOMO (or fear of missing out) by ensuring the content will always be available to be unlocked. But this gradual ongoing support is an example of how live service can be implemented positively – and even culminated in a countdown event, similar to the new year stuff in Fortnite.
What did you think of the Special Bots updates to Astro's Playroom? Did you enjoy completing the regular puzzles, and did it help build your anticipation for Astro Bot? Did you join the countdown for the new game's release? Keep calm in the comments section below.