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News Digital Foundry Dives Deeper into The Last of Us Part 2 on PS4 Pro

 
 

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Chad
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Digital Foundry, renowned for their in-depth technical analysis of video games, has recently published more capture footage and insights on Naughty Dog's critically acclaimed title, The Last of Us Part 2, focusing on its performance on the PlayStation 4 Pro. This article summarizes their findings and highlights the technical achievements of this groundbreaking game.

Visual Fidelity and Resolution

Digital Foundry's analysis reveals that The Last of Us Part 2 pushes the PS4 Pro to its limits, delivering stunning visuals that set new benchmarks for the console generation:
  • Resolution: The game runs at a dynamic 1440p, scaling between 2560x1440 and 1920x1080 depending on scene complexity.
  • Image Quality: Temporal anti-aliasing (TAA) is employed to reduce aliasing and provide a clean, stable image.
  • Texture Detail: Exceptionally high-resolution textures are used throughout, showcasing Naughty Dog's meticulous attention to detail.
Performance and Frame Rate

The Last of Us Part 2 targets a consistent 30 frames per second (fps) on PS4 Pro:
  • Frame Rate Stability: Digital Foundry reports that the game maintains a near-locked 30 fps in most scenarios.
  • Frame Pacing: Excellent frame pacing ensures smooth gameplay, with minimal stutters or hitches.
Lighting and Shadow Technology

One of the most praised aspects of the game's visuals is its advanced lighting system:
  • Global Illumination: The game features a sophisticated global illumination system that creates realistic light bounces and ambient occlusion.
  • Dynamic Shadows: High-quality, dynamic shadows enhance the realism of characters and environments.
  • Volumetric Lighting: Impressive volumetric effects are used for fog, god rays, and atmospheric lighting.
Character Models and Animation

Digital Foundry's capture footage showcases the game's industry-leading character models and animations:
  • Facial Animation: Highly detailed facial captures bring characters to life with nuanced expressions.
  • Motion Capture: Fluid and realistic character movements are achieved through advanced motion capture techniques.
  • Cloth Simulation: Dynamic cloth physics add an extra layer of realism to character models.
Environmental Detail and Destruction

The analysis highlights the game's rich, interactive environments:
  • Foliage Rendering: Dense vegetation with individual blade rendering for grass and leaves.
  • Destructible Environments: Many objects in the game world can be destroyed or deformed, adding to the immersion.
  • Weather Effects: Dynamic weather systems, including rain and snow, affect both visuals and gameplay.
Audio Technology

While Digital Foundry primarily focuses on visuals, they also note the game's impressive audio implementation:

  • 3D Audio: Advanced 3D audio positioning enhances immersion and gameplay awareness.
  • Dynamic Range: Wide dynamic range in audio adds impact to key moments and enhances quieter scenes.
Conclusion

Digital Foundry's continued analysis of The Last of Us Part 2 on PS4 Pro reaffirms the game's position as a technical masterpiece. Naughty Dog's ability to push the aging hardware to its limits while maintaining consistent performance is a testament to their expertise in optimization and game development. As we move into a new console generation, The Last of Us Part 2 stands as a high-water mark for what was achievable on the PlayStation 4 Pro.
 
 

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