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ROM Hack Mario & Luigi SuperStar Saga Difficulty Hacks

 
 

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Chad
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Utilizing the Yoshi Magic editor, I have created several difficulty hacks for Mario & Luigi SSS. For more info, read the included FAQ;

FAQ Download: http://www.mediafire...rm20pi7sax35dg6

Mario & Luigi SSS Classic Mode(Same as original but removed OCD crap): http://www.mediafire...31h5qqp9c5qv7ph
Mario & Luigi SSS Classic Critical Mode: http://www.mediafire...e9d9feictgdh9bd
Mario & Luigi SSS Hardcore Mode: http://www.mediafire...rj5cg73r1it62c6
Mario & Luigi SSS Hardcore Critical Mode: http://www.mediafire...5sw79oed80fe3nv

Each ROM has its own save states and save files, thankfully.

Here's a link to my completed Hardcore playthrough on Youtube: http://www.youtube.c...eature=view_all

The playthrough demonstrates the changes to bosses & enemies, minor dialogue changes, as well as other misc. stuff. I couldn't record the final boss unfortunately, but I decided to give it a nerf to make it more equal to Bowletta. Hope you understand, Critical Mode removes regular stat gains for every stat but HP and BP(Which receive reduced gains), meaning the only way the player can gain stats is via bonus wheel and/or starbean blends. Since you'll need quite a few blends, I've changed a couple of enemy item drops so that Hoo, Hee, and Chuckle beans can be obtained from enemies scattered around Beanbean Field. Here's a list;

Troopea/ParaTroopa = Chuckle Bean
Lakipea/Tanoomba = Hee Bean
Sharpea/Sworm = Hoo Bean
Beanie/ParaBeanie = Woo Bean

I appreciate any and all feedback.
 
 

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