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A space shooter demo using the Wii U's MultiDRC mode.
The Wii U has an unused feature allowing two GamePads to be connected to a single console.
Nintendo announced this back at the E3 2012 before the Wii U was released.
While this feature was never released it is still in the system files and can be used by homebrew applications.
This project acts as a small demo and example for using that MultiDRC mode.
Source
Downloads
I made several pull requests with the necessary functions to the Wii U toolchain repo, and I hope this encourages other homebrew developers to make use of this feature:
https://github.com/devkitPro/wut/pull/266
https://github.com/devkitPro/wut/pull/265
https://github.com/devkitPro/wut/pull/264
The Wii U has an unused feature allowing two GamePads to be connected to a single console.
Nintendo announced this back at the E3 2012 before the Wii U was released.
While this feature was never released it is still in the system files and can be used by homebrew applications.
This project acts as a small demo and example for using that MultiDRC mode.
Source
Downloads
Screenshots
Controls
I made several pull requests with the necessary functions to the Wii U toolchain repo, and I hope this encourages other homebrew developers to make use of this feature:
https://github.com/devkitPro/wut/pull/266
https://github.com/devkitPro/wut/pull/265
https://github.com/devkitPro/wut/pull/264