- Joined
- Jan 25, 2024
- Messages
- 11,618
- Points
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- Age
- 39
- Location
- USA
- Website
- gameparadise.org
- Credits
- 192,605
Notice: v1.0.15 is the final release of Kuriimu1. It is now deprecated and is being replaced by Kuriimu2.
Kuriimu is a suite of programs that I designed to be flexible tools for the purposes of fan translating games, apps, etc... and the flexibility is attained through plugins! (DLL files developed by programmers.)
Want to talk about it?
If you would like to reach out to me to discuss Kuriimu and/or writing plugins for it, I can be reached most easily on the Fan Translators Int. discord (which I run) here:
https://github.com/FanTranslatorsInternational/Kuriimu2/releases/
Hop into the #kuriimu channel and hit us up.
Kuriimu - A text editor.
https://github.com/FanTranslatorsInternational/Kuriimu2/releases/
Kukkii - An image converter.
https://github.com/FanTranslatorsInternational/Kuriimu2/releases/
Karameru - An archive manager.
All Releases
Current release:
https://github.com/FanTranslatorsInternational/Kuriimu2/releases/
Kuriimu v1.0.15 Final
Features
Please submit an issue to our issue tracker and heed the warnings provided in the issue template.
Keep in Mind:
These tools are aimed at users with a basic understanding of romhacking.
Games use different engines with different file formats, just because one game is working doesn't mean another is.
We only add support for new file formats as people bring them to us. We are not actively seeking out new formats. If you are waiting for your game to be supported without ever talking to us, you'll be waiting a long time.
If you have questions, please be as specific as possible. We can't read your mind.
Let the craziness begin/continue!
Kuriimu is a suite of programs that I designed to be flexible tools for the purposes of fan translating games, apps, etc... and the flexibility is attained through plugins! (DLL files developed by programmers.)
Want to talk about it?
If you would like to reach out to me to discuss Kuriimu and/or writing plugins for it, I can be reached most easily on the Fan Translators Int. discord (which I run) here:
https://github.com/FanTranslatorsInternational/Kuriimu2/releases/
Hop into the #kuriimu channel and hit us up.
Kuriimu - A text editor.
https://github.com/FanTranslatorsInternational/Kuriimu2/releases/
Kukkii - An image converter.
https://github.com/FanTranslatorsInternational/Kuriimu2/releases/
Karameru - An archive manager.
All Releases
Current release:
https://github.com/FanTranslatorsInternational/Kuriimu2/releases/
Kuriimu v1.0.15 Final
Features
- Fixed a bug in the Search Directory dialog where the game handler was null.
- Fixed a bug in Knit where the hashing functions were not closing their file handles.\
- Fixed a UI bug when using Find & Replace in Kuriimu.https://github.com/FanTranslatorsInternational/Kuriimu2/releases/
- Improved CIA archive plugin compatibility.
- Improved TMX image plugin compatibility. (@LITTOMA)
- Improved G1T image plugin compatibility. (More image formats supported. @kuronosuFear, @onepiecefreak3, @RocketRobz)
- Improved GMD text plugin compatibility.
- Improved MSBT text plugin compatibility. (NLI1 section support. @mariohackandglitch)
- Improved GAR archive plugin compatibility. (Now compatible with GARs from Ever Oasis. @Xzonn)
- Improved PSARC archive plugin compatibility. (Now supports null terminated manifests.)
- The Rocket Slime 3DS game plugin now has a new preview: Battle Scene. (@ultramario1998)
- Improved TEX image plugin compatibility. (Image dimensions can now be changed.)
- Improved T2B text plugin compatibility.
- Improved TTBIN text plugin compatibility.
- Improved NCA archive plugin compatibility.
- Added a new archive plugin for the G4PK format.
- Improved L7C archive plugin compatibility.
- Improved BCH image plugin compatibility. (Auto-generate mipmaps.)
- Added a new image plugin for the IMGV format.
- Improved GARC2 archive plugin compatibility.
- Added a new image plugin for the G4TX format.
Please submit an issue to our issue tracker and heed the warnings provided in the issue template.
Keep in Mind:
These tools are aimed at users with a basic understanding of romhacking.
Games use different engines with different file formats, just because one game is working doesn't mean another is.
We only add support for new file formats as people bring them to us. We are not actively seeking out new formats. If you are waiting for your game to be supported without ever talking to us, you'll be waiting a long time.
If you have questions, please be as specific as possible. We can't read your mind.
Let the craziness begin/continue!