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Homebrew SDL 2 port ongoing

 
 

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Chad
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Hi all!
A few weeks ago I started working on a SDL2 port for the Wii and GameCube. The current status is this:

✅ Audio
❌ Send audio to wiimote
✅ Joysticks
✅ Gamepads
✅ Rumble support
❌ Keyboard
👷 Mouse
✅ Wiimote IR as mouse
✅ Mouse cursors
❌ USB Mouse
❌ Power
❌ Sensors
✅ Time
✅ Threads
✅ Video
✅ Framebuffer
✅ 2D acceleration

The source code is available at https://github.com/mardy/SDL/tree/ogc-sdl2-2.28 (be sure to checkout the correct branch!), and instructions on how to build it are in
docs/README-ogc.md
. Once ready, I'll submit it for inclusion in devkitPro (and I wonder, if libSDL itself would accept it, or if they don't support out-of-market devices), but for the time being I'll be happy to get early feedback and bug reports.

UPDATE 2024-01-28: libSDL2 is now available from the devkitPro repository. It's still under works, but most things are working.
 
 

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