Final Fantasy Dimensions was ONLY exclusive released for Mobile/Android ! We have a big highlight here.
Title : Final Fantasy Dimensions / Final Fantasy Legends Hikari to Yami no Senshi
System : 2010 for Mobile, 2012 for Apple iOS, 2012 Google Android
Description :
In addition to enhanced graphics and sound, this smartphone version also marks the title's overseas debut.
Drawing upon the roots of the series with such features as beautiful 2D pixel art, a battle system involving job change based character growth and ability combinations, and a classic story of light, darkness, and crystals, FINAL FANTASY DIMENSIONS delivers the best of FINAL FANTASY, retro and fresh alike, directly to you.
Web :
https://www.jp.square-enix.com/ffdl/en/
https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.ffl_gp&hl=en_US
Release Name : FFD-Vita v.1.0
Author : Rinnegatamante
Version : v.1.0 (First Release)
Changelog : v.1.1 - topic post 6
VITA Port Info Rinnegatamante :
This is a wrapper/port of Final Fantasy Dimensions for the PS Vita.
The port works by loading the official Android ARMv6 executables in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
Download :
https://vitadb.rinnegatamante.it/#/info/1188
or
https://github.com/Rinnegatamante/ffd-vita/releases
Requirements :
- libshacccg.suprx
- kubridge.skprx
- Android Game Data Files v.1.1.3
Setup Vita System :
-Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
! Note : Don't install fd_fix.skprx if you're using rePatch plugin !
- Install libshacccg.suprx
Install Android Data :
- Obtain your copy of Final Fantasy Dimensions v.1.1.3 legally for Android in form of an .apk file and an obb. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
- Open the apk with your zip explorer and extract the file libjniproxy.so from the lib/armeabi folder to ux0:data/ffd.
- From apk extract the folder ''res'' to ux0:data/ffd.
- Copy the main.113.com.square_enix.android_googleplay.ffl_gp.obb file to ux0:data/ffd and rename the file to main.obb.
- Install VPK
Install Optional :
- Install PSVshell to overclock your device to 500Mhz.
Note :
- The port has been tested with v.1.1.3 of the game.
- Once in worldmap, it's suggested to go in Menu -> Config -> Controls and set it to Fix. By doing this, it will be possible to use physical buttons to move on the map, to interact with objects (Cross) and to open the Menu (Triangle).
Credits :
- TheFloW for the original .so loader.
- frangarcj for FF5 Vita from which several code snippets had been taken since the two games share the engine.
- withLogic for testing the homebrew and providing screenshots.
- Brandonheat8 for the Livearea assets.
*
First Test : WORKING with v.1.1.3. apk + obb / works good enough with PSTV touchpointer
I am highly thankfull Rinnegatamante ! Kiss you. In hard times is this a game that the world need. And its a highlight for myself, playing Dimensions in first time. Thank You.
Title : Final Fantasy Dimensions / Final Fantasy Legends Hikari to Yami no Senshi
System : 2010 for Mobile, 2012 for Apple iOS, 2012 Google Android
Description :
In addition to enhanced graphics and sound, this smartphone version also marks the title's overseas debut.
Drawing upon the roots of the series with such features as beautiful 2D pixel art, a battle system involving job change based character growth and ability combinations, and a classic story of light, darkness, and crystals, FINAL FANTASY DIMENSIONS delivers the best of FINAL FANTASY, retro and fresh alike, directly to you.
Web :
https://www.jp.square-enix.com/ffdl/en/
https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.ffl_gp&hl=en_US
Release Name : FFD-Vita v.1.0
Author : Rinnegatamante
Version : v.1.0 (First Release)
Changelog : v.1.1 - topic post 6
VITA Port Info Rinnegatamante :
This is a wrapper/port of Final Fantasy Dimensions for the PS Vita.
The port works by loading the official Android ARMv6 executables in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
Download :
https://vitadb.rinnegatamante.it/#/info/1188
or
https://github.com/Rinnegatamante/ffd-vita/releases
Requirements :
- libshacccg.suprx
- kubridge.skprx
- Android Game Data Files v.1.1.3
Setup Vita System :
-Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
! Note : Don't install fd_fix.skprx if you're using rePatch plugin !
- Install libshacccg.suprx
Install Android Data :
- Obtain your copy of Final Fantasy Dimensions v.1.1.3 legally for Android in form of an .apk file and an obb. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
- Open the apk with your zip explorer and extract the file libjniproxy.so from the lib/armeabi folder to ux0:data/ffd.
- From apk extract the folder ''res'' to ux0:data/ffd.
- Copy the main.113.com.square_enix.android_googleplay.ffl_gp.obb file to ux0:data/ffd and rename the file to main.obb.
- Install VPK
Install Optional :
- Install PSVshell to overclock your device to 500Mhz.
Note :
- The port has been tested with v.1.1.3 of the game.
- Once in worldmap, it's suggested to go in Menu -> Config -> Controls and set it to Fix. By doing this, it will be possible to use physical buttons to move on the map, to interact with objects (Cross) and to open the Menu (Triangle).
Credits :
- TheFloW for the original .so loader.
- frangarcj for FF5 Vita from which several code snippets had been taken since the two games share the engine.
- withLogic for testing the homebrew and providing screenshots.
- Brandonheat8 for the Livearea assets.
*
First Test : WORKING with v.1.1.3. apk + obb / works good enough with PSTV touchpointer
I am highly thankfull Rinnegatamante ! Kiss you. In hard times is this a game that the world need. And its a highlight for myself, playing Dimensions in first time. Thank You.