• Hey, guest user. Hope you're enjoying GameParadise! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Homebrew ScummVM

 
 

admin

Chad
Staff member
85%
Joined
Jan 25, 2024
Messages
11,610
Points
38
Age
39
Location
USA
Website
gameparadise.org
Credits
192,434
Hi,

Here is a port of the excellent ScummVM engine to the switch. I don't have the time to write a lot of information's right now.. i'll update this post later.

In the meantime, here is the (very minimal) release information from the release page :

INFORMATIONS
  • runs at a pretty good framerate even with HQ scalers
  • default gfx is 2x fullscreen. The game is rendered at 2x the resolution, and (linear) scaled to fit screen. My personnal choice would be fullscreen tv2x thought. 3x fullscreen/windowed is probably a good choice too (less "linear blur")

KNOW BUGS
  • no sfx in some "scumm" engine games (curse of monkey island, full throttle)
  • intro in "the secret of monkey island" CD version hang, audio play fine and can be skipped. Other versions seems to works fine
  • mp3 decoder doesn't seems to work (crash), but this format should not be used anyway

TODO
  • fix "scumm" engine SFX (imuse/dimuse)
  • add touchscreen support
  • fix mp3 decoding (libmad? does it worth it?)

THANKS
  • devkitPro and libnx people: fincs, yellows8, plutoo, profi200, WntrMute ....
  • ScummVM team
  • ScHlAuChi for providing a 3.0 Switch! (you rock mate)

PS: this is NOT an april fool :)
 
 

Recent Content

Newest Downloads

Tutorials

Back
Top