In the end of the year coder Northfear like a rocket flying to the vita stars, brings up a great new improved version for the PC game Enemy Unknown.
Lets fly ->
Release Name : OpenXcom Extended
Author : Northfear
Release Date : 2023-12-30 (First)
Version : v.7.10-vita.1
Description:
OpenXcom Extended is an improved version of OpenXcom for PSVITA.
Download :
https://github.com/Northfear/OpenXcom-vita/releases
or
https://vitadb.rinnegatamante.it/#/info/1172
Install :
- Requirement PC Game Data Files
- Install oxce.vpk to your PS Vita.
- Extract oxce-data.zip and copy OXCE folder into ux0:data/.
- Copy content of installed Enemy Unknown folder into ux0:data/OXCE/UFO or/and installed Terror From The Deep into ux0:data/OXCE/TFTD.
NOTE - Check README.txt UFO/TFTD for details about exact game folders that need to be copied.
! rePatch reDux0 OR FdFix plugin may be required for proper suspend/resume support (only use one at a time).
Controls :
Left analog stick - Cursor movement
Right analog stick - Map/Globe scrolling
× - Left mouse button
○ - Right mouse button
□ - Open Map
△ - Inventory
DPad Up/Down - Switch between floors
DPad Right/Left - Use item in right/left hand
L1 - Select Previous Unit
R1 - Select Next Unit
SELECT - Esc
START - End turn
R1 + L1 - Ctrl emulation (force fire, strafe with alternative movement on)
□ + DPad Left - Force open on-screen keyboard
Buttons can be remapped in the "Controls" options menu.
Cursor movement speed can be changed by editing the controllerPointerSpeed option in ux0:data/OXCE/options.cfg.
Mod support :
RAM is pretty limited on Vita, so there's a chance that game would just crash with heavy mods installed (XPiratez, 40k, etc).
Startup time for big mods can take a few minutes.
It's highly recomended to use archived mods (by placing zip file of the mod inside ux0:data/OXCE/mods/), since their loading times are MUCH lower (The X-Com Files 3.1 startup time is 4 minutes for zip file vs 15 minutes for extracted mod).
Other :
- You can change game resolution in the "Video" options menu ->
320x200 provides the best performance. 480x272 with Display Mode set to "Fullscreen" and Geoscape Scale/Battlescape Scale set to "Full Display" provides great visuals (x2 pixel scaling) while still having good performance.
"Fullscreen" display mode scales game surface to fullscreen. "Windowed" mode centers the game area w/o scaling it.
- You can skip intros by tapping on screen.
Thank YOU ! Happy New Year
Lets fly ->
Release Name : OpenXcom Extended
Author : Northfear
Release Date : 2023-12-30 (First)
Version : v.7.10-vita.1
Description:
OpenXcom Extended is an improved version of OpenXcom for PSVITA.
Download :
https://github.com/Northfear/OpenXcom-vita/releases
or
https://vitadb.rinnegatamante.it/#/info/1172
Install :
- Requirement PC Game Data Files
- Install oxce.vpk to your PS Vita.
- Extract oxce-data.zip and copy OXCE folder into ux0:data/.
- Copy content of installed Enemy Unknown folder into ux0:data/OXCE/UFO or/and installed Terror From The Deep into ux0:data/OXCE/TFTD.
NOTE - Check README.txt UFO/TFTD for details about exact game folders that need to be copied.
! rePatch reDux0 OR FdFix plugin may be required for proper suspend/resume support (only use one at a time).
Controls :
Left analog stick - Cursor movement
Right analog stick - Map/Globe scrolling
× - Left mouse button
○ - Right mouse button
□ - Open Map
△ - Inventory
DPad Up/Down - Switch between floors
DPad Right/Left - Use item in right/left hand
L1 - Select Previous Unit
R1 - Select Next Unit
SELECT - Esc
START - End turn
R1 + L1 - Ctrl emulation (force fire, strafe with alternative movement on)
□ + DPad Left - Force open on-screen keyboard
Buttons can be remapped in the "Controls" options menu.
Cursor movement speed can be changed by editing the controllerPointerSpeed option in ux0:data/OXCE/options.cfg.
Mod support :
RAM is pretty limited on Vita, so there's a chance that game would just crash with heavy mods installed (XPiratez, 40k, etc).
Startup time for big mods can take a few minutes.
It's highly recomended to use archived mods (by placing zip file of the mod inside ux0:data/OXCE/mods/), since their loading times are MUCH lower (The X-Com Files 3.1 startup time is 4 minutes for zip file vs 15 minutes for extracted mod).
Other :
- You can change game resolution in the "Video" options menu ->
320x200 provides the best performance. 480x272 with Display Mode set to "Fullscreen" and Geoscape Scale/Battlescape Scale set to "Full Display" provides great visuals (x2 pixel scaling) while still having good performance.
"Fullscreen" display mode scales game surface to fullscreen. "Windowed" mode centers the game area w/o scaling it.
- You can skip intros by tapping on screen.
Thank YOU ! Happy New Year