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Site & Scene News
The latest scene and console emulation and hacking news alongside other gaming news, competitions, give-aways, video game and gaming hardware reviews and much more!
The folks over at Devolver Digital have very creative minds, as evidenced by the company's new strategy to inform prospective players of game delays. In August 2023, Devolver Delayed spoofed Nintendo Directs to announce five titles delayed until 2024. With that year nearing an end, it's the perfect time for another spoof with the 15th Annual Devolver Delayed Awards 2024. There are three delays this time around; unfortunately, two were already delayed last year. All three are now set to launch in 2025.
Devolver Digital describes Devolver Delayed Awards as "the only awards show recognizing those heroic developers with the courage and determination to delay their game into the next fiscal year." (It does take courage, no lies there.) This...
System 3 has revealed that it will publish a 40th-anniversary edition of the classic Archer Maclean title DropZone on Steam, Switch, PS5, and Xbox next month.
"On November 27th 1984, DropZone, the legendary Defender-style game from Archer Maclean, first took flight, captivating players across the globe," says the game's Steam page. "DropZone was widely regarded as the best Defender-style game on home computers and consoles, leaving a lasting mark on retro gaming history, inspiring generations of gamers, and setting the standard for its genre."
This new release is described as being "reimagined for fans both old and new and crafted from Archer's original source code" by developer Hashcode Digital and will feature "upgraded graphics...
We've been following Derek Pascarella's efforts to update Capcom vs. SNK 2 for a while now, and he's just revealed that his forthcoming translation patch will include some interesting bonus content.
The most interesting bonus feature is the ability to download a save file to your VMU which unlocks everything in the game.
You can also watch a Japanese TV commercial (with English subs).
Furthermore, @ItsFantasticAC has contributed translated interviews from the game's Japanese guide, which was released in 2001 but never made it out of Japan.
The content is tucked away in the game's main menu, in the spot that would normally be occupied by the now-dead "Network Mode".
This is shaping up to be a pretty significant patch, and one I...
The SuperSega project began so positively.
After all, who wouldn't want an FPGA-powered Sega super-console capable of playing Master System, Mega Drive, Saturn and Dreamcast games? A diehard Nintendo fan, perhaps, but there's no denying that Sega's legacy is one everyone should enjoy experiencing.
However, as the months have passed, the venture has become less and less appealing; the team behind the project has been curiously reluctant to show off what's powering its prototype boards which has predictably led to intense scepticism and one of the key figures behind it has even been accused of pulling similar stunts in the past to part people with their money.
Many who pledged to support the SuperSega project by handing over a small...
Hamster Corporation and the video game developer Success have struck a deal to bring the 1991 arcade title Cotton: Fantastic Night Dreams to the Nintendo Switch and PS4 this week as part of Arcade Archives.
It will land on digital storefronts on November 28th and will mark the first time Success has released one of its own games as part of the long-running series of retro arcade reissues (thanks Famitsu!).
As mentioned Cotton: Fantastic Night Dreams was originally released in the arcades in the early '90s, before being ported over to various other platforms like the PC-Engine Super CD-Rom²/TurboGrafx-CD, Sharp X68000, Sony PlayStation, the Neo Geo Pocket Color, and mobile phones. In addition to this, it was also the subject of a 2021...
Read-Only Memory and Thames & Hudson have announced a special evening to celebrate the release of WipEout Futurism: The Graphic Archives.
The event takes place at London's Loading Bar on Friday, the 20th of December, between 6:30 PM and 11:30 PM and will feature a live recording of Simon Parkin's excellent My Perfect Console podcast, with former Designers Republic staffer Michael C Place being the interviewee. The chat will delve into "the artistry, innovation, and legacy of WipEout."
It is also confirmed that some of the original WipEout developers will be in attendance, with additional speakers to be announced soon. Music from the iconic series will be played throughout the evening, and you'll be able to go hands-on with games, too...
Every new Wholesome Direct results in my game wishlist overflowing with cute and cozy games. Hovering around the top slots from the showcase's 2024 edition is Squeakross: Home Squeak Home. (It helps that I love pet rats, having had two pairs in the past: Cow, Pig, Leigh, and Zoe.) The puzzle-solving and home-decorating game is about you, a little mouse, playing nonograms to furnish your new home. While its full release is still a ways off (not to mention unannounced), players can get a taste of what's to come when a demo is released next month.
December's demo for Squeakross: Home Squeak Home puts you into the tiny shoes of a small rodent who needs to solve nonogram puzzles to unlock furniture, further enabling you to decorate your...
It would be hard to believe that the first title from a small indie developer — one about civilians suffering in a war-torn city — is still going strong ten years post-launch, except that is where This War of Mine finds itself. And it makes sense: I still pick it up and play sometimes, craving its narrative and strategic gameplay. Earlier this month, developer 11 bit studios revealed that DLC titled Forget Celebrations would be launching soon, as after a decade the game's message remains as important as ever. Today, it announced that Forget Celebrations will be released in mid-December. It also announced that the original soundtrack will be released on vinyl for the first time next year.
The DLC is titled Forget Celebrations for a...
Another beloved classic from the 5th Generation of videogame consoles is getting a native PC port. This time, the famous on-rails shooter for the Nintendo 64, Star Fox 64 (or Lylat Wars depending on the region), is getting a proper PC port made by the same developers that brought Ocarina of TIme to PC.
"Starship" is the codename given to the PC port of the game, made by the same people behind the Ship of Harkinian, specifically Sonic Dreamcaster and Samplywx, since they were the ones who worked on this specific PC port of Star Fox 64. The developers from Ship of Harkinian are now going by the name of Harbour Masters 64, and a few days ago, speedrunner Rakanai livestreamed a complete run of the game showcasing a beta of the native PC...
Given that many people watch movies and play video games, it should come as no great shock to learn that there's been plenty of marketing crossover between the two mediums over the decades.
While it's not as common now, once upon a time, every major Hollywood movie had its own tie-in video game, and today, consoles and games often get screen time in films – just like any other form of product placement.
Movies are definitely a valuable tool when it comes to getting recognition for your upcoming game, but it doesn't always work out the way it should – and 1995's Mallrats is a good example of that.
According to writer, director and View Askewniverse creator Kevin Smith, a scene in the movie was supposed to feature a Sega Genesis game...
David Jones has confirmed that he is working on a new entry in his beloved Magic Knight series, just in time for its 40th anniversary.
"2025 will bring a new Magic Knight game," he says on BlueSky. "The series stopped in 1987, and now, for the 40th anniversary of the launch of the first game, there will be a new one."
The first instalment in the franchise, Finders Keepers, launched in 1985 on the ZX Spectrum, Amstrad CPC, MSX and Commodore 64. It was followed by Spellbound in the same year, Knight Tyme (1986) and Stormbringer (1987). All of these titles featured the heroic Magic Knight.
The game is being developed in C++ on PC, and the fact that it has scrolling screens means that a 128K Spectrum version "isn't practical," according...
Earlier this year, Retro-Bit announced it was reissuing Jaleco's Rod Land on NES and Game Boy – and now, those same carts are arriving in the hands of customers who pre-ordered them months ago.
We were lucky enough to be sent some copies to show off here, and we're pleased to report that they're of the high standard we've come to expect from Retro-Bit's releases.
Both come with "enchanted, silver sparkle" cartridges, full-colour manuals and individually-numbered cardboard packaging.
Images: Damien McFerran / Time Extension
Images: Damien McFerran / Time Extension
The NES version also has an acrylic display stand, which allows you to have the cart on show at all times.
Pre-orders for both are now closed, but you might still...
While point-and-click adventures were pretty popular back in the 1990s, a few examples of the genre have been forgotten over time – none more so than Noah's Ark, a Japanese PC / Mac title from 1995 published by NEC InterChannel.
Only released in Japan, the existence of the game was only discussed online very recently – 2021, in fact. This would trigger a search for a physical copy, a search that would finally be completed this year.
On November 23rd, a user known as beanstalk_redump/Saint uploaded the entire game online after they purchased a copy from a Japanese auction website.
According to the Lost Media Wiki, Noah's Ark was created by Kenichi Shigeto (artist) and Kazuhiro Nishimatsu (composer), and is set in 2100, with mankind...
Irem's 1988 scrolling fighter Vigilante is being ported to the Sega Genesis / Mega Drive, we're pleased to report.
The unofficial conversion is being handled by homebrew coder Fabrice Fernandez, and is shaping up very nicely, as you can see from the footage below.
Argentinian chiptune composer Vector Orbitex is handling the game's music.
Vigilante is considered by many to be the spiritual sequel to Irem's 1984 coin-op Kung-Fu Master. While a true sequel – entitled Beyond Kung-Fu: Return of the Master – was in development, it was shelved and adapted into what would become Vigilante.
Like so many successful arcade titles of the late '80s, Vigilante was ported to a wide range of home computers, including the Amiga, Amstrad CPC, Atari...
The Infinity Series are well-known visual novels by Kotaro Uchikoshi that sit firmly in the science fiction, suspense, and adventure game genres. It began in the early 2000s, branching out to three mainline games, one spin-off, and one reboot. Today, Spike Chunsoft announced that remastered versions of the series' first two games, Ever 17: The Out of Infinity and Never 7: The End of Infinity, will be launched in the West early next year. And on the same day as the releases in Japan and Asia, to boot!
The games in the Infinity Series are all set in a world where time loops exist. (What it is with loops today? There was also news about Driveloop.) Each title has an independent story; however, since Ever 17: The Out of Infinity and Never...
Fast-paced top-down roguelike shooter Driveloop takes you through post-apocalyptic cityscapes to fight through insane mechanical hordes of steampunk-inspired robots was set for a Q2 2025 launch; that window has now narrowed to April 2025. The developer describes the game as a blend of vehicular combat and strategic customization where players can drift, ram, and shoot through waves of enemies to fight for survival. The art-deco art movement inspires the vehicle used, adding another theme to the mix. It uses iconic real-life cities for the battles, turning them into combat arenas.
Former cities known for tourist attractions have become decayed cityscapes that are playgrounds of destruction, ranging from Berlin's desert to Paris' urban...
Accessory maker 8BitDo is celebrating Saturn's 30th anniversary in style with a new themed variant of its popular Retro Mechanical Keyboard.
The keyboard has previously been available in NES and C64 colourways, but this new model pays tribute to Sega's 32-bit system with a brand-new look.
As before, it offers 2.4G and Bluetooth connectivity, as well as a wired connection. You also get the "Dual Super Buttons" add-on. Sadly, it's not compatible with Saturn itself, but you knew that already, right?
The keyboard costs $109.99 and ships on December 20th, 2024. You can pre-order using the link below.
https://shop.8bitdo.com/products/retro-mechanical-keyboard-s-edition...
Sega's Master System might have struggled to make itself known in North America and Japan, but in other parts of the world, it built up a huge fanbase.
The United Kingdom was famously a Sega stronghold when the Master System was in its prime, and later, the console became incredibly popular in Brazil, where it was distributed by Tectoy.
In fact, it was so successful there that exclusive titles were released solely for the Brazilian market, including Master System versions of Dynamite Headdy, Mortal Kombat 3, Earthworm Jim and FIFA.
There would have been even more games to add to that list, had Tectoy not run into financial issues as the '90s drew to a close. A post from 2018 has resurfaced via SMS Power and reveals that several other...
Fighters Megamix remains one of Saturn's most memorable brawlers. It pulled together characters from Virtua Fighter, Fighting Vipers and even Virtua Cop to create an all-star roster and is arguably one of the best examples of the genre released during the 32-bit era.
It has also been hiding a secret for almost 30 years, as was recently revealed by Like A Dragon director Yutaka Ito, who worked as a programmer on the 1996 title.
As spotted by Automaton West (via Polygon), Ito recently shared some information on the game on social media, explaining why the hidden stage has remained unknown for so long:
The bug could not be fixed before the game went to retail, so all information relating to the secret stage remained unpublished. Ito...
We're sad to report that Kazuhiro Ikeda – better known as 'Bow' – has passed away at the age of 78.
Ikeda was famous for his illustrations of cars and was, therefore, the ideal choice as cover artist for Sega Rally 2's Dreamcast port.
His delicate watercolor image of the iconic Lancia Stratos has to rank as one of the most recognizable cover artworks for any racing game.
The news was reported by Alessandro Schiassi, who says he was in talks with Ikeda about him being involved with Over Jump Rally, a Sega Rally spiritual successor he is currently working on.
"I got in touch with his assistant a while ago, as he was open to drawing the Over Jump Rally covers, one with the Delta and one with the Celica, in the same style and angle as...