Embark on the journey of the healer, in search of a ritual to cure his wounded soul.
Manchester, UK – June 6, 2024 | Today, Maximum Entertainment and developer Goodwin Games are excited to reveal epic post-apocalyptic journey Selfloss will be inviting players to dive in for the first time with a demo available now on PC! Making the first chapter of Selfloss gameplay available, embark on an epic voyage through a deep, emotive narrative and stunning slavic-inspired landscape.
Rich with lore, Selfloss is set in a whale-worshipping world that intertwines the story of healer protagonist, Kazimir, on a journey to cure a mysterious disease that has overrun the world.
Laced with themes of grief, loss, ecology and conservation, physical versions will also be coming to PS5 & Nintendo Switch with pre-orders available now at all good retailers including Signature Edition Games.
Selfloss is a dark fantasy action-adventure game set in a post-apocalyptic whale-worshiping fantasy land.
Play as the old volhv Kazimir, on an epic journey by boat and on foot in search of a ritual that can cure your soul wound.
Meet memorable characters and use the light of your magic staff to fight Miasm - the mysterious disease that overran the world.
Voyage across a stunning landscape rich with lore and secrets to uncover.
Discover Slavic and Icelandic myths as you help others overcome hardships and grief, with strategic and dynamic combat as you control the Kasimir and his staff independently
Key Features
- Wield the power of the magical staff - a tool that is central to the game's mechanics and story
- Control Kazimir and his staff simultaneously and independently to solve complex puzzles and overcome strategic and dynamic combat
- Traverse on foot or by boat, discovering Slavic and Icelandic myths along the way as you help others overcome their hardships and grief
- Explore a unique sea-worshiping world with whale gods, resembling the vast landscapes of Iceland
- Experience an emotive and moving story as you journey to enact the Selfloss ritual as a healer suffering their own soul-wound
Selfloss is developed by Goodwin Games and published by Merge Games, a Maximum Entertainment company. Coming to PC, PlayStation 5, Xbox Series X|S and Nintendo Switch. Fans can wishlist now on Steam and PlayStation 5.
For more information please visit www.mergegames.com or follow us on our social media channels:
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About Maximum Entertainment
Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment. With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs more than 200 professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com.
About Merge
Merge Games is a global video game publisher, developer and distributor based in Manchester, UK that specializes in triple-I content with colorful characters, breathtaking atmospheres, and illuminating gameplay. Releasing games worldwide for PC, consoles and streaming platforms, Merge has proudly delivered Smalland: Survive the Wilds, Bramble: The Mountain King, Teenage Mutant Ninja Turtles: Shredder's Revenge, Spirit of the North, and many more. Merge Games is part of Maximum Entertainment. Visit Merge Games at www.mergegames.com
About Goodwin Games
Goodwin Games is an independent game studio based in Almaty, Kazakhstan. We are a talented team of 3 creators. Our studio specializes in creating uniquely emotional beautiful games with whimsical mechanics, paying special attention to story, atmosphere, music, and visual design.
Our journey began with one person - Alexander Khoroshavin, who created the initial prototype of the game Selfloss. Due to our small team size, we have a unique approach to development. Each member of our team strives to acquire a wide range of skills and thoroughly understand the development process. We are true indies!