- Joined
- Jan 25, 2024
- Messages
- 11,610
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- 38
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- 39
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- USA
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- gameparadise.org
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- 192,434
Hi guys, here's a rom editor I made for this game.
It took loads and loads of work, and took some of my first reverse engineering of asm code.
I want to write an article on here/my website about it, really - I spent ages on this.
Some people know that the Chocobo makes a cameo appearance in this game: once you complete the game, you see it at the very end.
But I don't think anyone knows (not even TCRF?) that it's an actual enemy and with some minor hacking, can be added to the regular monsters in the game!
My tool can be used to translate the game, randomize, or just tweak some values to make it more balanced.
It's still not perfectly finished or functional, but definitely usable enough for someone to have fun with.
Of course, in time I will improve it and fix some things.
https://github.com/llakssz/SeiSaboten
PS. One internet point for whoever can explain the name of the project (SeiSaboten) and tell me why it's slightly humorous.
It took loads and loads of work, and took some of my first reverse engineering of asm code.
I want to write an article on here/my website about it, really - I spent ages on this.
Some people know that the Chocobo makes a cameo appearance in this game: once you complete the game, you see it at the very end.
But I don't think anyone knows (not even TCRF?) that it's an actual enemy and with some minor hacking, can be added to the regular monsters in the game!
My tool can be used to translate the game, randomize, or just tweak some values to make it more balanced.
It's still not perfectly finished or functional, but definitely usable enough for someone to have fun with.
Of course, in time I will improve it and fix some things.
https://github.com/llakssz/SeiSaboten
PS. One internet point for whoever can explain the name of the project (SeiSaboten) and tell me why it's slightly humorous.